NOTE: This job is no longer available!
Console Technology Programmer - New
Company unspecified (job is advertised through an agency)Sweden
DOE
This studio is a premier producer of games and interactive entertainment for the global market. The company was founded in 1997 and is located in Sweden. With over 120 passionate game developers, They are now continuing to expand to meet the demands of gamers worldwide.
Looking for a great job creating games? Look no further!
My client is currently looking for a Console Technology Programmer. This is a full time position and will require relocation to Malmö, Sweden.
To suit this position you must have a passion for creating games. It’s important that you can work independently within your area of competence whilst simultaneously being a strong team player. As a person you are creative, hard working, cooperative and result oriented.
Your responsibility will be to solve the problems of running a high-end game within the technical constraints of the console platforms. Typically; optimizing memory utilization, moving hot-spot pieces of code to the SPUs (on the PS3), multithreading exsisting non-parallel code, and generally ensuring high framerates and a smooth gaming experience while not sacrificing graphics and audio quality.
Required skills and experiences:
Proven 1+ year of console game development (Xbox 360 or PlayStation 3)
Experience in multithreading
Excellent understanding of CPU and GPU bottlenecks
Excellent C/C++ programming skills
Excellent understanding of performance sensitive programming (algorithmic and low level optimizations)
Good understanding of 3D math
Excellent problem solving and creative thinking abilities
Experience with Direct3D and OpenGL
Good understanding of Software Engineering principles, e.g. Object Oriented programming, etc
Must relocate to Malmö, Sweden
We can offer you a dynamic and fun environment, a friendly atmosphere and lots of competent and creative colleagues.
Looking for a great job creating games? Look no further!
My client is currently looking for a Console Technology Programmer. This is a full time position and will require relocation to Malmö, Sweden.
To suit this position you must have a passion for creating games. It’s important that you can work independently within your area of competence whilst simultaneously being a strong team player. As a person you are creative, hard working, cooperative and result oriented.
Your responsibility will be to solve the problems of running a high-end game within the technical constraints of the console platforms. Typically; optimizing memory utilization, moving hot-spot pieces of code to the SPUs (on the PS3), multithreading exsisting non-parallel code, and generally ensuring high framerates and a smooth gaming experience while not sacrificing graphics and audio quality.
Required skills and experiences:
Proven 1+ year of console game development (Xbox 360 or PlayStation 3)
Experience in multithreading
Excellent understanding of CPU and GPU bottlenecks
Excellent C/C++ programming skills
Excellent understanding of performance sensitive programming (algorithmic and low level optimizations)
Good understanding of 3D math
Excellent problem solving and creative thinking abilities
Experience with Direct3D and OpenGL
Good understanding of Software Engineering principles, e.g. Object Oriented programming, etc
Must relocate to Malmö, Sweden
We can offer you a dynamic and fun environment, a friendly atmosphere and lots of competent and creative colleagues.


